Server.Network.BoltEffect.BoltEffect C# (CSharp) Méthode

BoltEffect() public méthode

public BoltEffect ( IEntity target, int hue ) : System
target IEntity
hue int
Résultat System
        public BoltEffect( IEntity target, int hue )
            : base(0xC0, 36)
        {
            m_Stream.Write( (byte) 0x01 ); // type
            m_Stream.Write( (int) target.Serial );
            m_Stream.Write( (int) Serial.Zero );
            m_Stream.Write( (short) 0 ); // itemID
            m_Stream.Write( (short) target.X );
            m_Stream.Write( (short) target.Y );
            m_Stream.Write( (sbyte) target.Z );
            m_Stream.Write( (short) target.X );
            m_Stream.Write( (short) target.Y );
            m_Stream.Write( (sbyte) target.Z );
            m_Stream.Write( (byte) 0 ); // speed
            m_Stream.Write( (byte) 0 ); // duration
            m_Stream.Write( (short) 0 ); // unk
            m_Stream.Write( false ); // fixed direction
            m_Stream.Write( false ); // explode
            m_Stream.Write( (int) hue );
            m_Stream.Write( (int) 0 ); // render mode
        }
BoltEffect