Server.Mobiles.WaterElemental.WaterElemental C# (CSharp) Méthode

WaterElemental() private méthode

private WaterElemental ( ) : Server.Items
Résultat Server.Items
		public WaterElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a water elemental";
			Body = 16;
			BaseSoundID = 278;

			SetStr( 126, 155 );
			SetDex( 66, 85 );
			SetInt( 101, 125 );

			SetHits( 76, 93 );

			SetDamage( 7, 9 );

			SetSkill( SkillName.EvalInt, 60.1, 75.0 );
			SetSkill( SkillName.Magery, 60.1, 75.0 );
			SetSkill( SkillName.MagicResist, 100.1, 115.0 );
			SetSkill( SkillName.Tactics, 50.1, 70.0 );
			SetSkill( SkillName.Wrestling, 50.1, 70.0 );

			Fame = 4500;
			Karma = -4500;

			VirtualArmor = 40;
			ControlSlots = 3;
			CanSwim = true;

			PackItem( new BlackPearl( 3 ) );
		}

Same methods

WaterElemental::WaterElemental ( Serial serial ) : Server.Items