private void TeleportTo( Mobile target )
{
Point3D from = m_Owner.Location;
Point3D to = target.Location;
m_Owner.Location = to;
Effects.SendLocationParticles( EffectItem.Create( from, m_Owner.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
Effects.SendLocationParticles( EffectItem.Create( to, m_Owner.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 5023 );
m_Owner.PlaySound( 0x1FE );
}
}