public SwampTentacle() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a swamp tentacle";
Body = 66;
BaseSoundID = 352;
SetStr( 96, 120 );
SetDex( 66, 85 );
SetInt( 16, 30 );
SetHits( 58, 72 );
SetMana( 0 );
SetDamage( 6, 12 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 65.1, 80.0 );
SetSkill( SkillName.Wrestling, 65.1, 80.0 );
Fame = 3000;
Karma = -3000;
VirtualArmor = 28;
PackReg( 3 );
}