public SkeletalMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a skeletal mage";
Body = 148;
BaseSoundID = 451;
SetStr( 76, 100 );
SetDex( 56, 75 );
SetInt( 186, 210 );
SetHits( 46, 60 );
SetDamage( 3, 7 );
SetSkill( SkillName.EvalInt, 60.1, 70.0 );
SetSkill( SkillName.Magery, 60.1, 70.0 );
SetSkill( SkillName.MagicResist, 55.1, 70.0 );
SetSkill( SkillName.Tactics, 45.1, 60.0 );
SetSkill( SkillName.Wrestling, 45.1, 55.0 );
SetSkill( SkillName.SpiritSpeak, 90.0, 99.0 );
Fame = 3000;
Karma = -3000;
VirtualArmor = 38;
PackReg( 3 );
PackNecroReg( 3, 10 );
PackItem( new Bone() );
}