Server.Mobiles.SkeletalKnight.SkeletalKnight C# (CSharp) Méthode

SkeletalKnight() private méthode

private SkeletalKnight ( ) : Server.Items
Résultat Server.Items
		public SkeletalKnight() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a skeletal knight";
			Body = 147;
			BaseSoundID = 451;

			SetStr( 196, 250 );
			SetDex( 76, 95 );
			SetInt( 36, 60 );

			SetHits( 118, 150 );

			SetDamage( 8, 18 );

			SetSkill( SkillName.MagicResist, 65.1, 80.0 );
			SetSkill( SkillName.Tactics, 85.1, 100.0 );
			SetSkill( SkillName.Wrestling, 85.1, 95.0 );

			Fame = 3000;
			Karma = -3000;

			VirtualArmor = 40;

			switch ( Utility.Random( 6 ) )
			{
				case 0: PackItem( new PlateArms() ); break;
				case 1: PackItem( new PlateChest() ); break;
				case 2: PackItem( new PlateGloves() ); break;
				case 3: PackItem( new PlateGorget() ); break;
				case 4: PackItem( new PlateLegs() ); break;
				case 5: PackItem( new PlateHelm() ); break;
			}

			PackItem( new Scimitar() );
			PackItem( new WoodenShield() );
		}

Same methods

SkeletalKnight::SkeletalKnight ( Serial serial ) : Server.Items