Server.Mobiles.Scorpion.Scorpion C# (CSharp) Méthode

Scorpion() private méthode

private Scorpion ( ) : Server.Items
Résultat Server.Items
		public Scorpion() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a scorpion";
			Body = 48;
			BaseSoundID = 397;

			SetStr( 73, 115 );
			SetDex( 76, 95 );
			SetInt( 16, 30 );

			SetHits( 50, 63 );
			SetMana( 0 );

			SetDamage( 5, 10 );

			SetSkill( SkillName.Poisoning, 80.1, 100.0 );
			SetSkill( SkillName.MagicResist, 30.1, 35.0 );
			SetSkill( SkillName.Tactics, 60.3, 75.0 );
			SetSkill( SkillName.Wrestling, 50.3, 65.0 );

			Fame = 2000;
			Karma = -2000;

			VirtualArmor = 28;

			Tamable = true;
			ControlSlots = 1;
			MinTameSkill = 47.1;

			PackItem( new LesserPoisonPotion() );
		}

Same methods

Scorpion::Scorpion ( Serial serial ) : Server.Items