public RottingCorpse() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a rotting corpse";
Body = 155;
BaseSoundID = 471;
SetStr( 301, 350 );
SetDex( 75 );
SetInt( 151, 200 );
SetHits( 1200 );
SetStam( 150 );
SetMana( 0 );
SetDamage( 8, 10 );
SetSkill( SkillName.Poisoning, 120.0 );
SetSkill( SkillName.MagicResist, 250.0 );
SetSkill( SkillName.Tactics, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
Fame = 6000;
Karma = -6000;
VirtualArmor = 40;
}