Server.Mobiles.ProximitySpawner.ValidTrigger C# (CSharp) Méthode

ValidTrigger() public méthode

public ValidTrigger ( Mobile m ) : bool
m Mobile
Résultat bool
		public virtual bool ValidTrigger( Mobile m )
		{
			if ( m is BaseCreature )
			{
				BaseCreature bc = (BaseCreature)m;

				if ( !bc.Controlled && !bc.Summoned )
					return false;
			}
			else if ( !m.Player )
			{
				return false;
			}

			return ( m.Alive && !m.IsDeadBondedPet && m.CanBeDamaged() && !m.Hidden );
		}