Server.Mobiles.PlayerVendor.VendorPricePrompt.SetInfo C# (CSharp) Méthode

SetInfo() private méthode

private SetInfo ( Mobile from, int price, string description ) : void
from Mobile
price int
description string
Résultat void
			private void SetInfo( Mobile from, int price, string description )
			{
				Item item = m_VI.Item;

				bool setPrice = false;

				if ( price < 0 ) // Not for sale
				{
					price = -1;

					if ( item is Container )
					{
						if ( item is LockableContainer && ((LockableContainer)item).Locked )
							m_Vendor.SayTo( from, 1043298 ); // Locked items may not be made not-for-sale.
						else if ( item.Items.Count > 0 )
							m_Vendor.SayTo( from, 1043299 ); // To be not for sale, all items in a container must be for sale.
						else
							setPrice = true;
					}
					else if ( item is BaseBook )
					{
						setPrice = true;
					}
					else
					{
						m_Vendor.SayTo( from, 1043301 ); // Only the following may be made not-for-sale: books, containers, keyrings, and items in for-sale containers.
					}
				}
				else
				{
					if ( price > 100000000 )
					{
						price = 100000000;
						from.SendMessage( "You cannot price items above 100,000,000 gold.  The price has been adjusted." );
					}

					setPrice = true;
				}

				if ( setPrice )
				{
					m_Vendor.SetVendorItem( item, price, description );
				}
				else
				{
					m_VI.Description = description;
				}
			}
		}