Server.Mobiles.PlayerMobile.ItemInsuranceMenuConfirmGump.OnResponse C# (CSharp) Méthode

OnResponse() public méthode

public OnResponse ( Server.Network.NetState sender, RelayInfo info ) : void
sender Server.Network.NetState
info Server.Gumps.RelayInfo
Résultat void
            public override void OnResponse(NetState sender, RelayInfo info)
            {
                if (!m_From.CheckAlive())
                    return;

                if (info.ButtonID == 1)
                {
                    for (int i = 0; i < m_Items.Length; ++i)
                    {
                        Item item = m_Items[i];

                        if (item.Insured != m_Insure[i])
                            m_From.ToggleItemInsurance_Callback(m_From, item, false);
                    }
                }
                else
                {
                    m_From.SendLocalizedMessage(1042021); // Cancelled.
                    m_From.SendGump(new ItemInsuranceMenuGump(m_From, m_Items, m_Insure, m_Page));
                }
            }
PlayerMobile.ItemInsuranceMenuConfirmGump