public static void CheckAtrophy(PlayerMobile pm)
{
ChampionTitleInfo t = pm.m_ChampionTitles;
if (t == null)
return;
if (t.m_Values == null)
t.m_Values = new TitleInfo[ChampionSpawnInfo.Table.Length];
for (int i = 0; i < t.m_Values.Length; i++)
{
if ((t.GetLastDecay(i) + LossDelay) < DateTime.UtcNow)
{
t.Atrophy(i, LossAmount);
}
}
}