public Panther() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a panther";
Body = 0xD6;
Hue = 0x901;
BaseSoundID = 0x462;
SetStr( 61, 85 );
SetDex( 86, 105 );
SetInt( 26, 50 );
SetHits( 37, 51 );
SetMana( 0 );
SetDamage( 4, 12 );
SetSkill( SkillName.MagicResist, 15.1, 30.0 );
SetSkill( SkillName.Tactics, 50.1, 65.0 );
SetSkill( SkillName.Wrestling, 50.1, 65.0 );
Fame = 450;
Karma = 0;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 53.1;
}