Server.Mobiles.PackHorse.PackHorse C# (CSharp) Méthode

PackHorse() private méthode

private PackHorse ( ) : System
Résultat System
        public PackHorse()
            : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
        {
            Name = "a pack horse";
            Body = 291;
            BaseSoundID = 0xA8;

            SetStr( 44, 120 );
            SetDex( 36, 55 );
            SetInt( 6, 10 );

            SetHits( 61, 80 );
            SetStam( 81, 100 );
            SetMana( 0 );

            SetDamage( 5, 11 );

            SetDamageType( ResistanceType.Physical, 100 );

            SetResistance( ResistanceType.Physical, 20, 25 );
            SetResistance( ResistanceType.Fire, 10, 15 );
            SetResistance( ResistanceType.Cold, 20, 25 );
            SetResistance( ResistanceType.Poison, 10, 15 );
            SetResistance( ResistanceType.Energy, 10, 15 );

            SetSkill( SkillName.MagicResist, 25.1, 30.0 );
            SetSkill( SkillName.Tactics, 29.3, 44.0 );
            SetSkill( SkillName.Wrestling, 29.3, 44.0 );

            Fame = 0;
            Karma = 200;

            VirtualArmor = 16;

            Tamable = true;
            ControlSlots = 1;
            MinTameSkill = 11.1;

            Container pack = Backpack;

            if ( pack != null )
                pack.Delete();

            pack = new StrongBackpack();
            pack.Movable = false;

            AddItem( pack );
        }

Same methods

PackHorse::PackHorse ( Serial serial ) : System