Server.Mobiles.OrcishLord.OrcishLord C# (CSharp) Méthode

OrcishLord() private méthode

private OrcishLord ( ) : Server.Misc
Résultat Server.Misc
		public OrcishLord() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "an orcish lord";
			Body = 138;
			BaseSoundID = 0x45A;

			SetStr( 147, 215 );
			SetDex( 91, 115 );
			SetInt( 61, 85 );

			SetHits( 95, 123 );

			SetDamage( 4, 14 );

			SetSkill( SkillName.MagicResist, 70.1, 85.0 );
			SetSkill( SkillName.Swords, 60.1, 85.0 );
			SetSkill( SkillName.Tactics, 75.1, 90.0 );
			SetSkill( SkillName.Wrestling, 60.1, 85.0 );

			Fame = 2500;
			Karma = -2500;

			switch ( Utility.Random( 5 ) )
			{
				case 0: PackItem( new Lockpick() );  break;
				case 1: PackItem( new MortarPestle() ); break;
				case 2: PackItem( new Bottle() ); break;
				case 3: PackItem( new RawRibs() ); break;
				case 4: PackItem( new Shovel() ); break;
			}

			PackItem( new RingmailChest() );

			if ( 0.3 > Utility.RandomDouble() )
				PackItem( Loot.RandomPossibleReagent() );
		}

Same methods

OrcishLord::OrcishLord ( Serial serial ) : Server.Misc