public Orc() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "orc" );
Body = 17;
BaseSoundID = 0x45A;
SetStr( 96, 120 );
SetDex( 81, 105 );
SetInt( 36, 60 );
SetHits( 58, 72 );
SetDamage( 5, 7 );
SetSkill( SkillName.MagicResist, 50.1, 75.0 );
SetSkill( SkillName.Tactics, 55.1, 80.0 );
SetSkill( SkillName.Wrestling, 50.1, 70.0 );
Fame = 1500;
Karma = -1500;
VirtualArmor = 28;
switch ( Utility.Random( 20 ) )
{
case 0: PackItem( new Scimitar() ); break;
case 1: PackItem( new Katana() ); break;
case 2: PackItem( new WarMace() ); break;
case 3: PackItem( new WarHammer() ); break;
case 4: PackItem( new Kryss() ); break;
case 5: PackItem( new Pitchfork() ); break;
}
PackItem( new ThighBoots() );
switch ( Utility.Random( 3 ) )
{
case 0: PackItem( new Ribs() ); break;
case 1: PackItem( new Shaft() ); break;
case 2: PackItem( new Candle() ); break;
}
}