public OphidianWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = m_Names[Utility.Random( m_Names.Length )];
Body = 86;
BaseSoundID = 634;
SetStr( 150, 320 );
SetDex( 94, 190 );
SetInt( 64, 160 );
SetHits( 128, 155 );
SetMana( 0 );
SetDamage( 5, 11 );
SetSkill( SkillName.MagicResist, 70.1, 85.0 );
SetSkill( SkillName.Swords, 60.1, 85.0 );
SetSkill( SkillName.Tactics, 75.1, 90.0 );
Fame = 4500;
Karma = -4500;
VirtualArmor = 36;
}