Server.Mobiles.LichLord.LichLord C# (CSharp) Méthode

LichLord() private méthode

private LichLord ( ) : Server.Items
Résultat Server.Items
		public LichLord() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a lich lord";
			Body = 79;
			BaseSoundID = 412;

			SetStr( 416, 505 );
			SetDex( 146, 165 );
			SetInt( 566, 655 );

			SetHits( 250, 303 );

			SetDamage( 11, 13 );

			SetSkill( SkillName.SpiritSpeak, 90.0, 110.0 );

			SetSkill( SkillName.EvalInt, 90.1, 100.0 );
			SetSkill( SkillName.Magery, 90.1, 100.0 );
			SetSkill( SkillName.MagicResist, 150.5, 200.0 );
			SetSkill( SkillName.Tactics, 50.1, 70.0 );
			SetSkill( SkillName.Wrestling, 60.1, 80.0 );

			Fame = 18000;
			Karma = -18000;

			VirtualArmor = 50;
			PackItem( new GnarledStaff() );
			PackNecroReg( 12, 40 );
		}

Same methods

LichLord::LichLord ( Server.Serial serial ) : Server.Items