public HellHound() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a hell hound";
Body = 98;
BaseSoundID = 229;
SetStr( 102, 150 );
SetDex( 81, 105 );
SetInt( 36, 60 );
SetHits( 66, 125 );
SetDamage( 11, 17 );
Fame = 3400;
Karma = -3400;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 85.5;
PackItem( new SulfurousAsh( 5 ) );
}