public HellCat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a hell cat";
Body = 0xC9;
Hue = Utility.RandomList( 0x647, 0x650, 0x659, 0x662, 0x66B, 0x674);
BaseSoundID = 0x69;
SetStr( 51, 100 );
SetDex( 52, 150 );
SetInt( 13, 85 );
SetHits( 48, 67 );
SetDamage( 6, 12 );
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
SetSkill( SkillName.Tactics, 40.1, 55.0 );
SetSkill( SkillName.Wrestling, 30.1, 40.0 );
Fame = 1000;
Karma = -1000;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}