public HeadlessOne() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a headless one";
Body = 31;
Hue = Utility.RandomSkinHue() & 0x7FFF;
BaseSoundID = 0x39D;
SetStr( 26, 50 );
SetDex( 36, 55 );
SetInt( 16, 30 );
SetHits( 16, 30 );
SetDamage( 5, 10 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 25.1, 40.0 );
SetSkill( SkillName.Wrestling, 25.1, 40.0 );
Fame = 450;
Karma = -450;
VirtualArmor = 18;
}