public Ghoul() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a ghoul";
Body = 153;
BaseSoundID = 0x482;
SetStr( 76, 100 );
SetDex( 76, 95 );
SetInt( 36, 60 );
SetHits( 46, 60 );
SetMana( 0 );
SetDamage( 7, 9 );
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
SetSkill( SkillName.Tactics, 45.1, 60.0 );
SetSkill( SkillName.Wrestling, 45.1, 55.0 );
Fame = 2500;
Karma = -2500;
VirtualArmor = 28;
PackItem( Loot.RandomWeapon() );
}