protected void LoadSBInfo()
{
m_LastRestock = DateTime.Now;
for (int i = 0; i < m_ArmorBuyInfo.Count; ++i)
{
GenericBuyInfo buy = m_ArmorBuyInfo[i] as GenericBuyInfo;
if (buy != null)
{
buy.DeleteDisplayEntity();
}
}
SBInfos.Clear();
InitSBInfo();
m_ArmorBuyInfo.Clear();
m_ArmorSellInfo.Clear();
for (int i = 0; i < SBInfos.Count; i++)
{
SBInfo sbInfo = (SBInfo)SBInfos[i];
m_ArmorBuyInfo.AddRange(sbInfo.BuyInfo);
m_ArmorSellInfo.Add(sbInfo.SellInfo);
}
}