public EvilMageLord() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "evil mage lord" );
Body = Utility.RandomList( 125, 126 );
PackItem( new Robe( Utility.RandomMetalHue() ) );
PackItem( new WizardsHat( Utility.RandomMetalHue() ) );
SetStr( 81, 105 );
SetDex( 191, 215 );
SetInt( 126, 150 );
SetHits( 49, 63 );
SetDamage( 5, 10 );
SetSkill( SkillName.EvalInt, 80.2, 100.0 );
SetSkill( SkillName.Magery, 95.1, 100.0 );
SetSkill( SkillName.Meditation, 27.5, 50.0 );
SetSkill( SkillName.MagicResist, 77.5, 100.0 );
SetSkill( SkillName.Tactics, 65.0, 87.5 );
SetSkill( SkillName.Wrestling, 20.3, 80.0 );
Fame = 10500;
Karma = -10500;
VirtualArmor = 16;
PackReg( 23 );
if ( Utility.RandomBool() )
PackItem( new Shoes() );
else
PackItem( new Sandals() );
}