public EnergyVortex()
: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an energy vortex";
if( 0.002 > Utility.RandomDouble()) // Per OSI FoF, it's a 1/500 chance for a Llama vortex.
{
// Llama vortex!
Body = 0xDC;
Hue = 0x76;
}
else
{
Body = 164;
}
SetStr( 200 );
SetDex( 200 );
SetInt( 100 );
SetHits( 70 );
SetStam( 250 );
SetMana( 0 );
SetDamage( 14, 17 );
SetSkill( SkillName.MagicResist, 99.9 );
SetSkill( SkillName.Tactics, 100.0 );
SetSkill( SkillName.Wrestling, 120.0 );
Fame = 0;
Karma = 0;
VirtualArmor = 40;
ControlSlots = 1;
}