Server.Mobiles.EnergyVortex.EnergyVortex C# (CSharp) Méthode

EnergyVortex() private méthode

private EnergyVortex ( ) : System
Résultat System
		public EnergyVortex()
			: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "an energy vortex";

			if( 0.002 > Utility.RandomDouble()) // Per OSI FoF, it's a 1/500 chance for a Llama vortex.
            {
				// Llama vortex!
				Body = 0xDC;
				Hue = 0x76;
			}
			else
			{
				Body = 164;
			}

			SetStr( 200 );
			SetDex( 200 );
			SetInt( 100 );

			SetHits( 70 );
			SetStam( 250 );
			SetMana( 0 );

			SetDamage( 14, 17 );

			SetSkill( SkillName.MagicResist, 99.9 );
			SetSkill( SkillName.Tactics, 100.0 );
			SetSkill( SkillName.Wrestling, 120.0 );

			Fame = 0;
			Karma = 0;

			VirtualArmor = 40;
			ControlSlots = 1;
		}

Same methods

EnergyVortex::EnergyVortex ( Server.Serial serial ) : System