Server.Mobiles.Efreet.GenerateLoot C# (CSharp) Méthode

GenerateLoot() public méthode

public GenerateLoot ( ) : void
Résultat void
		public override void GenerateLoot()
		{
			AddLoot( LootPack.Rich );
			AddLoot( LootPack.Average );
			AddLoot( LootPack.Gems );

			if ( 0.02 > Utility.RandomDouble() )
			{
				switch ( Utility.Random( 5 ) )
				{
					case 0:	PackItem( new DaemonArms() );	break;
					case 1:	PackItem( new DaemonChest() );	break;
					case 2:	PackItem( new DaemonGloves() );	break;
					case 3:	PackItem( new DaemonLegs() );	break;
					case 4:	PackItem( new DaemonHelm() );	break;
				}
			}
		}