public Dragon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a dragon";
Body = Utility.RandomList( 12, 59 );
BaseSoundID = 362;
SetStr( 796, 825 );
SetDex( 86, 105 );
SetInt( 436, 475 );
SetHits( 478, 495 );
SetDamage( 16, 22 );
SetSkill( SkillName.EvalInt, 30.1, 40.0 );
SetSkill( SkillName.Magery, 30.1, 40.0 );
SetSkill( SkillName.MagicResist, 99.1, 100.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 92.5 );
Fame = 15000;
Karma = -15000;
VirtualArmor = 60;
Tamable = true;
ControlSlots = 3;
MinTameSkill = 93.9;
}