Server.Mobiles.Dragon.Dragon C# (CSharp) Méthode

Dragon() private méthode

private Dragon ( )
		public Dragon () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a dragon";
			Body = Utility.RandomList( 12, 59 );
			BaseSoundID = 362;

			SetStr( 796, 825 );
			SetDex( 86, 105 );
			SetInt( 436, 475 );

			SetHits( 478, 495 );

			SetDamage( 16, 22 );

			SetSkill( SkillName.EvalInt, 30.1, 40.0 );
			SetSkill( SkillName.Magery, 30.1, 40.0 );
			SetSkill( SkillName.MagicResist, 99.1, 100.0 );
			SetSkill( SkillName.Tactics, 97.6, 100.0 );
			SetSkill( SkillName.Wrestling, 90.1, 92.5 );

			Fame = 15000;
			Karma = -15000;

			VirtualArmor = 60;

			Tamable = true;
			ControlSlots = 3;
			MinTameSkill = 93.9;
		}

Same methods

Dragon::Dragon ( Serial serial )