Server.Mobiles.Dog.Dog C# (CSharp) Méthode

Dog() private méthode

private Dog ( )
		public Dog() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
		{
			Name = "a dog";
			Body = 0xD9;
			Hue = Utility.RandomAnimalHue();
			BaseSoundID = 0x85;

			SetStr( 27, 37 );
			SetDex( 28, 43 );
			SetInt( 29, 37 );

			SetHits( 17, 22 );
			SetMana( 0 );

			SetDamage( 4, 7 );

			SetSkill( SkillName.MagicResist, 22.1, 47.0 );
			SetSkill( SkillName.Tactics, 19.2, 31.0 );
			SetSkill( SkillName.Wrestling, 19.2, 31.0 );

			Fame = 0;
			Karma = 300;

			VirtualArmor = 12;

			Tamable = true;
			ControlSlots = 1;
			MinTameSkill = -15.3;
		}

Same methods

Dog::Dog ( Serial serial )