public Dog() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a dog";
Body = 0xD9;
Hue = Utility.RandomAnimalHue();
BaseSoundID = 0x85;
SetStr( 27, 37 );
SetDex( 28, 43 );
SetInt( 29, 37 );
SetHits( 17, 22 );
SetMana( 0 );
SetDamage( 4, 7 );
SetSkill( SkillName.MagicResist, 22.1, 47.0 );
SetSkill( SkillName.Tactics, 19.2, 31.0 );
SetSkill( SkillName.Wrestling, 19.2, 31.0 );
Fame = 0;
Karma = 300;
VirtualArmor = 12;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -15.3;
}