public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a crane";
Body = 254;
BaseSoundID = 0x4D7;
SetStr( 26, 35 );
SetDex( 16, 25 );
SetInt( 11, 15 );
SetHits( 26, 35 );
SetMana( 0 );
SetDamage( 1, 1 );
SetSkill( SkillName.MagicResist, 4.1, 5.0 );
SetSkill( SkillName.Tactics, 10.1, 11.0 );
SetSkill( SkillName.Wrestling, 10.1, 11.0 );
Fame = 0;
Karma = 200;
VirtualArmor = 5;
}