Server.Mobiles.CharacterStatueDeed.CharacterStatueDeed C# (CSharp) Méthode

CharacterStatueDeed() public méthode

public CharacterStatueDeed ( CharacterStatue statue ) : System
statue CharacterStatue
Résultat System
        public CharacterStatueDeed( CharacterStatue statue )
            : base(0x14F0)
        {
            m_Statue = statue;

            LootType = LootType.Blessed;
            Weight = 1.0;
        }

Same methods

CharacterStatueDeed::CharacterStatueDeed ( Server.Serial serial ) : System