Server.Mobiles.ChangeHairstyleGump.OnResponse C# (CSharp) Méthode

OnResponse() public méthode

public OnResponse ( Server.Network.NetState sender, RelayInfo info ) : void
sender Server.Network.NetState
info Server.Gumps.RelayInfo
Résultat void
        public override void OnResponse( NetState sender, RelayInfo info )
        {
            if ( m_FacialHair && (m_From.Female || m_From.Body.IsFemale) )
                return;

            if ( m_From.Race == Race.Elf )
            {
                m_From.SendMessage( "This isn't implemented for elves yet.  Sorry!" );
                return;
            }

            if ( info.ButtonID == 1 )
            {
                int[] switches = info.Switches;

                if ( switches.Length > 0 )
                {
                    int index = switches[0];

                    if ( index >= 0 && index < m_Entries.Length )
                    {
                        ChangeHairstyleEntry entry = m_Entries[index];

                        if ( m_From is PlayerMobile )
                            ((PlayerMobile)m_From).SetHairMods( -1, -1 );

                        int hairID = m_From.HairItemID;
                        int facialHairID = m_From.FacialHairItemID;

                        if ( entry.ItemID == 0 )
                        {
                            if ( m_FacialHair ? (facialHairID == 0) : (hairID == 0) )
                                return;

                            if ( Banker.Withdraw( m_From, m_Price ) )
                            {
                                if ( m_FacialHair )
                                    m_From.FacialHairItemID = 0;
                                else
                                    m_From.HairItemID = 0;
                            }
                            else
                                m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState ); // You cannot afford my services for that style.
                        }
                        else
                        {
                            if ( m_FacialHair )
                            {
                                if ( facialHairID > 0 && facialHairID == entry.ItemID )
                                return;
                            }
                            else
                            {
                                if ( hairID > 0 && hairID == entry.ItemID )
                                return;
                            }

                            if ( Banker.Withdraw( m_From, m_Price ) )
                            {
                                if ( m_FacialHair )
                                    m_From.FacialHairItemID = entry.ItemID;
                                else
                                    m_From.HairItemID = entry.ItemID;
                            }
                            else
                                m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState ); // You cannot afford my services for that style.
                        }
                    }
                }
                else
                {
                    // You decide not to change your hairstyle.
                    m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
                }
            }
            else
            {
                // You decide not to change your hairstyle.
                m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
            }
        }