public Cat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a cat";
Body = 0xC9;
Hue = Utility.RandomAnimalHue();
BaseSoundID = 0x69;
SetStr( 9 );
SetDex( 35 );
SetInt( 5 );
SetHits( 6 );
SetMana( 0 );
SetDamage( 1 );
SetSkill( SkillName.MagicResist, 5.0 );
SetSkill( SkillName.Tactics, 4.0 );
SetSkill( SkillName.Wrestling, 5.0 );
Fame = 0;
Karma = 150;
VirtualArmor = 8;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -0.9;
}