public Bull() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a bull";
Body = Utility.RandomList( 0xE8, 0xE9 );
BaseSoundID = 0x64;
if ( 0.5 >= Utility.RandomDouble() )
Hue = 0x901;
SetStr( 77, 111 );
SetDex( 56, 75 );
SetInt( 47, 75 );
SetHits( 50, 64 );
SetMana( 0 );
SetDamage( 4, 9 );
Fame = 600;
Karma = 0;
VirtualArmor = 28;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}