Server.Mobiles.BloodElemental.BloodElemental C# (CSharp) Méthode

BloodElemental() private méthode

private BloodElemental ( )
		public BloodElemental () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a blood elemental";
			Body = 159;
			BaseSoundID = 278;

			SetStr( 526, 615 );
			SetDex( 66, 85 );
			SetInt( 226, 350 );

			SetHits( 316, 369 );

			SetDamage( 17, 27 );

			SetSkill( SkillName.EvalInt, 85.1, 100.0 );
			SetSkill( SkillName.Magery, 85.1, 100.0 );
			SetSkill( SkillName.Meditation, 10.4, 50.0 );
			SetSkill( SkillName.MagicResist, 80.1, 95.0 );
			SetSkill( SkillName.Tactics, 80.1, 100.0 );
			SetSkill( SkillName.Wrestling, 80.1, 100.0 );

			Fame = 12500;
			Karma = -12500;

			VirtualArmor = 60;
		}

Same methods

BloodElemental::BloodElemental ( Server.Serial serial )