Server.Mobiles.BaseGuildmaster.OnSpeech C# (CSharp) Méthode

OnSpeech() public méthode

public OnSpeech ( SpeechEventArgs e ) : void
e SpeechEventArgs
Résultat void
		public override void OnSpeech( SpeechEventArgs e )
		{
			Mobile from = e.Mobile;

			if ( !e.Handled && from is PlayerMobile && from.InRange( this.Location, 2 ) && WasNamed( e.Speech ) )
			{
				PlayerMobile pm = (PlayerMobile)from;

				if ( e.HasKeyword( 0x0004 ) ) // *join* | *member*
				{
					if ( pm.NpcGuild == this.NpcGuild )
						SayTo( from, 501047 ); // Thou art already a member of our guild.
					else if ( pm.NpcGuild != NpcGuild.None )
						SayTo( from, 501046 ); // Thou must resign from thy other guild first.
					else if ( pm.GameTime < JoinGameAge || (pm.CreationTime + JoinAge) > DateTime.Now )
						SayTo( from, 501048 ); // You are too young to join my guild...
					else if ( CheckCustomReqs( pm ) )
						SayPriceTo( from );

					e.Handled = true;
				}
				else if ( e.HasKeyword( 0x0005 ) ) // *resign* | *quit*
				{
					if ( pm.NpcGuild != this.NpcGuild )
					{
						SayTo( from, 501052 ); // Thou dost not belong to my guild!
					}
					else if ( (pm.NpcGuildJoinTime + QuitAge) > DateTime.Now || (pm.NpcGuildGameTime + QuitGameAge) > pm.GameTime )
					{
						SayTo( from, 501053 ); // You just joined my guild! You must wait a week to resign.
					}
					else
					{
						SayTo( from, 501054 ); // I accept thy resignation.
						pm.NpcGuild = NpcGuild.None;
					}

					e.Handled = true;
				}
			}

			base.OnSpeech( e );
		}