public AncientLich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "ancient lich" );
Body = 78;
BaseSoundID = 412;
SetStr( 216, 305 );
SetDex( 96, 115 );
SetInt( 966, 1045 );
SetHits( 560, 595 );
SetDamage( 15, 27 );
SetSkill( SkillName.EvalInt, 120.1, 130.0 );
SetSkill( SkillName.Magery, 120.1, 130.0 );
SetSkill( SkillName.Meditation, 100.1, 101.0 );
SetSkill( SkillName.Poisoning, 100.1, 101.0 );
SetSkill( SkillName.MagicResist, 175.2, 200.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 75.1, 100.0 );
SetSkill( SkillName.SpiritSpeak, 120.1, 130.0 );
Fame = 23000;
Karma = -23000;
VirtualArmor = 60;
PackNecroReg( 30, 275 );
}