Server.Mobiles.AncientLich.AncientLich C# (CSharp) Méthode

AncientLich() private méthode

private AncientLich ( )
		public AncientLich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = NameList.RandomName( "ancient lich" );
			Body = 78;
			BaseSoundID = 412;

			SetStr( 216, 305 );
			SetDex( 96, 115 );
			SetInt( 966, 1045 );

			SetHits( 560, 595 );

			SetDamage( 15, 27 );

			SetSkill( SkillName.EvalInt, 120.1, 130.0 );
			SetSkill( SkillName.Magery, 120.1, 130.0 );
			SetSkill( SkillName.Meditation, 100.1, 101.0 );
			SetSkill( SkillName.Poisoning, 100.1, 101.0 );
			SetSkill( SkillName.MagicResist, 175.2, 200.0 );
			SetSkill( SkillName.Tactics, 90.1, 100.0 );
			SetSkill( SkillName.Wrestling, 75.1, 100.0 );
			SetSkill( SkillName.SpiritSpeak, 120.1, 130.0 );

			Fame = 23000;
			Karma = -23000;

			VirtualArmor = 60;
			PackNecroReg( 30, 275 );
			
		}

Same methods

AncientLich::AncientLich ( Server.Serial serial )