private static TimeSpan Mobile_HitsRegenRate( Mobile from )
{
int points = 0;
if ( from is BaseCreature && !((BaseCreature)from).IsAnimatedDead )
points += 4;
if ( (from is BaseCreature && ((BaseCreature)from).IsParagon) )
points += 40;
if ( points < 0 )
points = 0;
return TimeSpan.FromSeconds( 1.0 / (0.1 * (1 + points)) );
}