public static bool ComputeMapDetails( Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth, out int yHeight )
{
xWidth = 5120; yHeight = 4096;
if ( map == Map.Felucca )
{
if ( x >= 0 && y >= 0 && x < 5120 && y < 4096 )
{
xCenter = 1323; yCenter = 1624;
}
else if ( x >= 5120 && y >= 2304 && x < 6144 && y < 4096 )
{
xCenter = 5936; yCenter = 3112;
}
else
{
xCenter = 0; yCenter = 0;
return false;
}
}
else if ( x >= 0 && y >= 0 && x < map.Width && y < map.Height )
{
xCenter = 1323; yCenter = 1624;
}
else
{
xCenter = 0; yCenter = 0;
return false;
}
return true;
}