private bool Resmeltables() //Where context menu checks for metal items and dragon barding deeds
{
foreach( Item i in Items )
{
if( i != null && !i.Deleted )
{
if( i is BaseWeapon )
{
if( CraftResources.GetType( ( (BaseWeapon)i ).Resource ) == CraftResourceType.Metal )
return true;
}
if( i is BaseArmor )
{
if( CraftResources.GetType( ( (BaseArmor)i ).Resource ) == CraftResourceType.Metal )
return true;
}
}
}
return false;
}