private static TextDefinition GetSkillTitle( double skillLevel )
{
int skill = (int)(skillLevel/10);
if( skill >= 11 )
return (1062008 + skill-11);
else if( skill >=5 )
return (1061123 + skill-5);
switch( skill )
{
case 4:
return "a Novice";
case 3:
return "a Neophyte";
default:
return "a Newbie"; //On OSI, it shouldn't go below 50, but, this is for 'custom' support.
}
}