public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
case 0:
{
m_Description = reader.ReadString();
m_Marked = reader.ReadBool();
m_Target = reader.ReadPoint3D();
m_TargetMap = reader.ReadMap();
break;
}
}
}