public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (ValidLocation())
{
list.Add(1060658, "location\t{0}", HouseRaffleStone.FormatLocation(m_PlotLocation, m_Facet, false)); // ~1_val~: ~2_val~
list.Add(1060659, "facet\t{0}", m_Facet); // ~1_val~: ~2_val~
}
//list.Add( 1060660, "shard\t{0}", ServerList.ServerName ); // ~1_val~: ~2_val~
}