Server.Items.FishingPole.CheckConflictingLayer C# (CSharp) Méthode

CheckConflictingLayer() public méthode

public CheckConflictingLayer ( Mobile m, Item item, Layer layer ) : bool
m Mobile
item Item
layer Layer
Résultat bool
		public override bool CheckConflictingLayer( Mobile m, Item item, Layer layer )
		{
			if ( base.CheckConflictingLayer( m, item, layer ) )
				return true;

			if ( layer == Layer.OneHanded )
			{
				m.SendLocalizedMessage( 500214 ); // You already have something in both hands.
				return true;
			}

			return false;
		}