public FirebombField(Mobile litBy, List<Mobile> toDamage) : base(0x376A) { Movable = false; m_LitBy = litBy; m_Expire = DateTime.Now + TimeSpan.FromSeconds(10); m_Burning = toDamage; m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0), new TimerCallback(OnFirebombFieldTimerTick)); }