Server.Items.FillableContainer.Respawn C# (CSharp) Méthode

Respawn() public méthode

public Respawn ( ) : void
Résultat void
		public void Respawn()
		{
			if( m_RespawnTimer != null )
			{
				m_RespawnTimer.Stop();
				m_RespawnTimer = null;
			}

			if( m_Content == null || Deleted )
				return;

			GenerateContent();

			if( IsLockable )
			{
				Locked = true;

				int difficulty = ( m_Content.Level - 1 ) * 30;

				LockLevel = difficulty - 10;
				MaxLockLevel = difficulty + 30;
				RequiredSkill = difficulty;
			}

			if( IsTrapable && ( m_Content.Level > 1 || 4 > Utility.Random( 5 ) ) )
			{
				if( m_Content.Level > Utility.Random( 5 ) )
					TrapType = TrapType.PoisonTrap;
				else
					TrapType = TrapType.ExplosionTrap;

				TrapPower = m_Content.Level * Utility.RandomMinMax( 10, 30 );
				TrapLevel = m_Content.Level;
			}
			else
			{
				TrapType = TrapType.None;
				TrapPower = 0;
				TrapLevel = 0;
			}

			CheckRespawn();
		}