protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Ore.Deleted )
return;
if ( !from.InRange( m_Ore.GetWorldLocation(), 2 ) )
{
from.SendLocalizedMessage( 501976 ); // The ore is too far away.
return;
}
#region Combine Ore
if ( targeted is BaseOre )
{
BaseOre ore = (BaseOre)targeted;
if ( !ore.Movable )
{
return;
}
else if ( m_Ore == ore )
{
from.SendLocalizedMessage( 501972 ); // Select another pile or ore with which to combine this.
from.Target = new InternalTarget( ore );
return;
}
else if ( ore.Resource != m_Ore.Resource )
{
from.SendLocalizedMessage( 501979 ); // You cannot combine ores of different metals.
return;
}
int worth = ore.Amount;
if ( ore.ItemID == 0x19B9 )
worth *= 8;
else if ( ore.ItemID == 0x19B7 )
worth *= 2;
else
worth *= 4;
int sourceWorth = m_Ore.Amount;
if ( m_Ore.ItemID == 0x19B9 )
sourceWorth *= 8;
else if ( m_Ore.ItemID == 0x19B7 )
sourceWorth *= 2;
else
sourceWorth *= 4;
worth += sourceWorth;
int plusWeight = 0;
int newID = ore.ItemID;
if ( ore.DefaultWeight != m_Ore.DefaultWeight )
{
if ( ore.ItemID == 0x19B7 || m_Ore.ItemID == 0x19B7 )
{
newID = 0x19B7;
}
else if ( ore.ItemID == 0x19B9 )
{
newID = m_Ore.ItemID;
plusWeight = ore.Amount * 2;
}
else
{
plusWeight = m_Ore.Amount * 2;
}
}
if ( ( ore.ItemID == 0x19B9 && worth > 120000 ) || ( ( ore.ItemID == 0x19B8 || ore.ItemID == 0x19BA ) && worth > 60000 ) || ( ore.ItemID == 0x19B7 && worth > 30000 ) )
{
from.SendLocalizedMessage( 1062844 ); // There is too much ore to combine.
return;
}
else if ( ore.RootParent is Mobile && ( plusWeight + ((Mobile)ore.RootParent).Backpack.TotalWeight ) > ((Mobile)ore.RootParent).Backpack.MaxWeight )
{
from.SendLocalizedMessage( 501978 ); // The weight is too great to combine in a container.
return;
}
ore.ItemID = newID;
if ( ore.ItemID == 0x19B9 )
ore.Amount = worth / 8;
else if ( ore.ItemID == 0x19B7 )
ore.Amount = worth / 2;
else
ore.Amount = worth / 4;
m_Ore.Delete();
return;
}
#endregion
if ( IsForge( targeted ) )
{
double difficulty;
switch ( m_Ore.Resource )
{
default: difficulty = 50.0; break;
case CraftResource.DullCopper: difficulty = 65.0; break;
case CraftResource.ShadowIron: difficulty = 70.0; break;
case CraftResource.Copper: difficulty = 75.0; break;
case CraftResource.Bronze: difficulty = 80.0; break;
case CraftResource.Gold: difficulty = 85.0; break;
case CraftResource.Agapite: difficulty = 90.0; break;
case CraftResource.Verite: difficulty = 95.0; break;
case CraftResource.Valorite: difficulty = 99.0; break;
}
double minSkill = difficulty - 25.0;
double maxSkill = difficulty + 25.0;
if ( difficulty > 50.0 && difficulty > from.Skills[SkillName.Mining].Value )
{
from.SendLocalizedMessage( 501986 ); // You have no idea how to smelt this strange ore!
return;
}
if ( m_Ore.ItemID == 0x19B7 && m_Ore.Amount < 2 )
{
from.SendLocalizedMessage( 501987 ); // There is not enough metal-bearing ore in this pile to make an ingot.
return;
}
if ( from.CheckTargetSkill( SkillName.Mining, targeted, minSkill, maxSkill ) )
{
int toConsume = m_Ore.Amount;
if ( toConsume <= 0 )
{
from.SendLocalizedMessage( 501987 ); // There is not enough metal-bearing ore in this pile to make an ingot.
}
else
{
if ( toConsume > 30000 )
toConsume = 30000;
int ingotAmount;
if ( m_Ore.ItemID == 0x19B7 )
{
ingotAmount = toConsume / 2;
if ( toConsume % 2 != 0 )
--toConsume;
}
else if ( m_Ore.ItemID == 0x19B9 )
{
ingotAmount = toConsume * 2;
}
else
{
ingotAmount = toConsume;
}
BaseIngot ingot = m_Ore.GetIngot();
ingot.Amount = ingotAmount;
m_Ore.Consume( toConsume );
from.AddToBackpack( ingot );
//from.PlaySound( 0x57 );
from.SendLocalizedMessage( 501988 ); // You smelt the ore removing the impurities and put the metal in your backpack.
}
}
else
{
if ( m_Ore.Amount < 2 )
{
if ( m_Ore.ItemID == 0x19B9 )
m_Ore.ItemID = 0x19B8;
else
m_Ore.ItemID = 0x19B7;
}
else
{
m_Ore.Amount /= 2;
}
from.SendLocalizedMessage( 501990 ); // You burn away the impurities but are left with less useable metal.
}
}
}
}