Server.Gumps.TentGump.TentGump C# (CSharp) Méthode

TentGump() public méthode

public TentGump ( Mobile owner ) : System
owner Mobile
Résultat System
		public TentGump( Mobile owner ) : base( 150,75 )
		{
			this.Closable=false;
			this.Disposable=false;
			this.Dragable=true;
			this.Resizable=false;
			this.AddPage(0);
			this.AddBackground(0, 0, 445, 395, 9200);
			this.AddBackground(10, 10, 425, 375, 3500);
			this.AddLabel(40, 140, 1359, @"This backpack can ONLY be used by you.");
			this.AddLabel(140, 200, 195, @"* WARNING - TAKE CARE *");
			this.AddLabel(40, 240, 1359, @"When you RePack the tent, the ENTIRE contents of the");
			this.AddLabel(40, 260, 1359, @"Backpack are deleted, and are none retrievable, even by a");
			this.AddLabel(40, 280, 1359, @"GameMaster or Adminstrator, you have been warned!");
			this.AddButton(310, 330, 9723, 9724, (int)Buttons.Button1, GumpButtonType.Reply, 0);
			this.AddLabel(135, 50, 195, @"* You have placed a Tent *");
			this.AddLabel(40, 80, 1359, @"In Your Tent you will find a Bedroll, The Bedroll is used");
			this.AddLabel(40, 100, 1359, @"to RePack your tent when you have finished using it.");
			this.AddLabel(40, 120, 1359, @"You will also find inside the tent, a Secure Backpack,");
			this.AddLabel(140, 335, 32, @"I have read the WARNING");
		}
TentGump