public override void OnResponse( int hue )
{
if ( m_Vendor.Deleted )
return;
if ( m_Vendor is PlayerVendor && !((PlayerVendor)m_Vendor).CanInteractWith( m_Mob, true ) )
return;
if ( m_FacialHair )
m_Vendor.FacialHairHue = hue;
else
m_Vendor.HairHue = hue;
m_Mob.SendGump( new PlayerVendorCustomizeGump( m_Vendor, m_Mob ) );
}
}