public override void OnResponse( int hue ) { if ( !m_Vendor.CanInteractWith( m_From, true ) ) return; if ( m_FacialHair ) m_Vendor.FacialHairHue = hue; else m_Vendor.HairHue = hue; m_From.SendGump( new NewPlayerVendorCustomizeGump( m_Vendor ) ); } }