Server.Gumps.GumpEntry.AppendTo C# (CSharp) Méthode

AppendTo() public abstract méthode

public abstract AppendTo ( IGumpWriter disp ) : void
disp IGumpWriter
Résultat void
		public abstract void AppendTo( IGumpWriter disp );
	}

Usage Example

Exemple #1
0
        protected Packet Compile(NetState ns, bool convertToViewer = false)
        {
            IGumpWriter disp;

            if (ns != null && ns.Unpack)
            {
                disp = new DisplayGumpPacked(this);
            }
            else
            {
                disp = new DisplayGumpFast(this);
            }

            if (!_Dragable)
            {
                disp.AppendLayout(_NoMove);
            }

            if (!_Closable)
            {
                disp.AppendLayout(_NoClose);
            }

            if (!_Disposable)
            {
                disp.AppendLayout(_NoDispose);
            }

            if (!_Resizable)
            {
                disp.AppendLayout(_NoResize);
            }

            int count = _Entries.Count;

            for (int i = 0; i < count; ++i)
            {
                GumpEntry e = _Entries[i];

                disp.AppendLayout(_BeginLayout);

                if (!convertToViewer)
                {
                    e.AppendTo(disp);
                }
                else
                {
                    var button = e as GumpButton;

                    if (button != null)
                    {
                        new GumpImage(button.X, button.Y, button.NormalID).AppendTo(disp);
                    }
                    else
                    {
                        var tileButton = e as GumpImageTileButton;

                        if (tileButton != null)
                        {
                            new GumpImageTiled(tileButton.X, tileButton.Y, tileButton.Width, tileButton.Height, tileButton.NormalID).AppendTo
                                (disp);
                        }
                        else
                        {
                            var radio = e as GumpRadio;

                            if (radio != null)
                            {
                                new GumpImage(radio.X, radio.Y, radio.InitialState ? radio.ActiveID : radio.InactiveID).AppendTo(disp);
                            }
                            else
                            {
                                var check = e as GumpCheck;

                                if (check != null)
                                {
                                    new GumpImage(check.X, check.Y, check.InitialState ? check.ActiveID : check.InactiveID).AppendTo(disp);
                                }
                                // Process text fields
                            }
                        }
                    }
                }

                disp.AppendLayout(_EndLayout);
            }

            disp.WriteStrings(_Strings);

            disp.Flush();

            _TextEntries = disp.TextEntries;
            _Switches    = disp.Switches;

            return(disp as Packet);
        }